Research on distributed algorithms for mobile agents on a geometric field.
I collaborated on this project during my time as a research assistant at the Rutgers University CCIB. The aim was to build an application to simulate and visualize search-and-evacuate algorithms for mobile agents in a known geometry. We started with simulations on a disk, and from there moved to other regular polygons and the 1-dimensional line. The original was written in Javascript with D3.js, and later we rewrote the backend to utilize Python for the data simulation. (NOTE: The repo for this project is private as it belongs to Rutgers and NSF.)