Christopher Till

Full-Stack Software EngineerUI/UX Design with React and TS

The Vastness of the Internet

In my Multimedia Thinking class for RU-C's Digital Studies major, we were instructed to come up with a theme to surround our projects for the semester. For these projects, I created a "comic", an art piece, a soundscape,...

The Mechanics of Downwell

At its core, Downwell is a simple game. It has all the mechanics that make other platformers seem easy to those who are used to them, but it introduces a new twist on the sideways platformer genre. Instead of going from...

The Physical Limits of Digital Space

Thirty gigabytes. It does not seem like a lot in 2018, because computer storage has grown to enormous sizes. Even just 10 years ago, in 2008, thirty gigabytes was unfathomable; the first iPhone released in 2007 had only...

Components of the Wii U Pro Controller

This article was written as part of a project to determine the digital life cycle of the Wii U Pro controller for a class called Digital Trash at RU-C, in which we investigated how the technology we use is often broken d...